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dojo/dnd/TimedMoveable.js

  • Provides:

    • dojo.dnd.TimedMoveable
  • Requires:

    • dojo.dnd.Moveable in common
  • dojo.dnd.__TimedMoveableArgs

    • type
      Function
    • chains:
      • dojo.dnd.__MoveableArgs: (prototype)
      • dojo.dnd.__MoveableArgs: (call)
  • dojo.dnd.__TimedMoveableArgs.timeout

    • type
      Number
    • summary
      delay move by this number of ms,
      accumulating position changes during the timeout
  • dojo.dnd.TimedMoveable

    • type
      Function
    • chains:
      • dojo.dnd.Moveable: (prototype)
      • dojo.dnd.Moveable: (call)
    • parameters:
      • node: (typeof Node||String)
        a node (or node's id) to be moved
      • params: (typeof dojo.dnd.__TimedMoveableArgs)
        object with additional parameters.
    • summary
      A specialized version of Moveable to support an FPS throttling.
      This class puts an upper restriction on FPS, which may reduce
      the CPU load. The additional parameter "timeout" regulates
      the delay before actually moving the moveable object.
  • dojo.dnd.TimedMoveable.timeout

    • type
      Number
  • dojo.dnd.TimedMoveable.constructor

    • constructor - constructor
    • type
      Function
    • parameters:
      • node: (typeof Node||String)
        a node (or node's id) to be moved
      • params: (typeof dojo.dnd.__TimedMoveableArgs)
        object with additional parameters.
    • summary
      an object that makes a node moveable with a timer
  • dojo.dnd.TimedMoveable.markupFactory

    • parameters:
      • params
      • node
    • type
      Function
  • dojo.dnd.TimedMoveable.onMoveStop

    • parameters:
      • mover: (typeof dojo.dnd.Mover)
    • type
      Function
  • dojo.dnd.TimedMoveable.onMove

    • parameters:
      • mover: (typeof dojo.dnd.Mover)
      • leftTop: (typeof Object)
    • type
      Function
  • dojo.dnd.Moveable.onMove

    • alias - dojo.dnd.Moveable.prototype.onMove
  • dojo.dnd

    • type
      Object
  • dojo

    • type
      Object